Reviewers praised the gameplay and humour, but criticised console ports for reasons such as lack of save or mouse support. Theme Park received generally positive reviews. Over 15 million copies were sold, and ports for various games consoles were released, most in 1995. Certain features, including multiplayer, were dropped. Contentsĭevelopment took about a year and a half, with the team aiming for as much realism as possible. The game is the first instalment in Bullfrog's Theme series and their Designer Series. The player designs and operates an amusement park, with the goal of making money and creating theme parks worldwide. (which will also let you recruit some heroes, and use the rest to get some skeletons and/or vampires going)Theme Park is a construction and management simulation video game developed by Bullfrog Productions and published by Electronic Arts in 1994. So as far as I'm concerned, I consider the game finished, I'd be able to do that, but the map is just too dull and annoying, once you deal with the attacking hero waves.įor anyone playing the final level in the future: if you can manage it that way, avoid building the training room, leave one hero portal active, and have your creatures train on the endless waves of low level heroes, who will keep coming. Well, I can't be bothered to deal with the drudgery of handling that again, that level looks like it'd be a crappy grind against lots of traps and other fillers, which could just be an annoying way to slow me down. I got to the last level, and was able to close all the portals heroes were coming through, while also building the sizeable army from the conversted heroes, but then had hell of a gold trouble, which creating gold with magic couldn't keep up with, and majority of my army deserted before I found the gems. Oh, and imps can drag the corpses of prisoners who die in a torture chamber to the graveyard, I've seen them do that many times since. Playing the map again, I got about three vampires, not that many, but I managed to beat it anyway. I think I just failed to have my imps collect the corpses. I don't think it even takes corpses that die in the Torture Chamber. I notice you mention skeletons you have to have your Prison off to make Vampires. Tasarran: Only corpses that fall and rot on the ground will go to the GY. Only corpses that fall and rot on the ground will go to the GY. Captured dwarves weren't doing that, either. So, what's going on there?Īnd while at "Scavenger" map, are any of the capturable Good units there able to work in the Workshop? I was thinking to place some doors to stop the Imps from going off where I don't want them to and getting killed, but neither the skeletons nor the vampire didn't want to work there. The walkthrough over at claims, they the discovered Graveyard's base size should support up to 8 vampires. After I dug out the walls, and built it up to maximum size, two more coffins appeared (I think those green-ish things are coffins, anyway) but they later disappeared when I was looking elsewhere, and I still only had one vampire (despite killing a good amount of enemies, I couldn't watch the Imps all the time, but at least some corpses should have been gathered). Piranha1: I'm on the "Scavenger" map, and having discovered the already existing Graveyard, no matter what I do, I was only able to raise one vampire there. I'm on the "Scavenger" map, and having discovered the already existing Graveyard, no matter what I do, I was only able to raise one vampire there.
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